- When changing the controls in the Edit Controls menu, an error will appear if a key is assigned to more than one control.
- Added a reset controls button, allowing you to immediately change the controls back to their default key selection.
- Minor fixes to the second level
- Add new level (with a new boss)
- Add a Tips menu, providing some extra details about gameplay
I have my opinions about the second level, but I need more feedback to know what changes to make and how to address them. The boxing boss and exploding ships are good concepts, but maybe there are aspects about them that need addressing.
I also created an E-Ship but I haven't decided how it should function. I was originally thinking of it working like a magnet that would redirect your block bullets. Suggestions are welcome, especially wacky ones!